Diffusion Models in AI: What They Are, How They Work, and Why They Matter
- Staff Desk
- 52 minutes ago
- 9 min read

Diffusion is one of the most important ideas in modern AI. It is a method that helps machines learn the “shape” of data and generate new samples that look real. It started in image generation, but it now shows up in many areas such as biology, robotics, weather prediction, and more.
This article explains diffusion in simple words. It covers what diffusion is, how it works step by step, why the “noise schedule” matters, how newer approaches like flow matching make diffusion simpler, and why diffusion may be useful for future AI systems that look more like human thinking.
What Diffusion Is
Diffusion is a machine learning framework for learning a data distribution. In simple terms, it learns what real data “looks like” so it can create new data that follows the same patterns.
Most machine learning models try to learn patterns in data. Large language models learn patterns in text. Vision models learn patterns in images. Diffusion is also about learning patterns, but it is especially good at a certain type of problem:
mapping very high-dimensional inputs to very high-dimensional outputs
working even when there is not a lot of training data
That second point is important. Diffusion can sometimes learn useful generation or transformation behavior even when the number of examples is small compared to how large and complex the data space is.
The Basic Diffusion Idea: Add Noise, Then Learn to Remove It
The core idea behind diffusion is surprisingly simple:
Start with real data (like an image).
Add a small amount of random noise.
Add more noise again and again until the data becomes almost pure noise.
Train a model to reverse the process: remove the noise step by step.
After training, you can start from pure noise and run the model backward until you get a clean sample that looks like real data.
So diffusion has two parts:
A noising process: easy to do, because adding noise is simple.
A denoising process: hard to do, because turning noise into a meaningful image (or protein, or motion plan) is difficult.
During training, the model sees “noisy versions” of real data and learns how to move back toward the clean version. Over time it learns how real data is structured, because that structure is what allows denoising to work.
Why This Works So Well
It is easy to destroy structure by adding noise. But learning to reconstruct structure from noise forces the model to understand what real samples look like.
Think of a photo being covered with static. A little static still leaves the photo visible. A lot of static destroys almost everything. Diffusion creates a whole timeline of this: slightly noisy, more noisy, very noisy, almost random. The model learns how to undo that timeline.
This “learn-to-denoise” setup turns out to be extremely flexible. As long as the data can be represented in a way the model can handle, diffusion can be used.
Where Diffusion Is Used Today
Diffusion started with images, but it has spread widely. The same basic method can be applied to many kinds of data, not only pictures.
Common and emerging uses include:
Image generation and editing (many modern image tools rely on diffusion ideas)
Video generation (often treated like a sequence of images)
Protein structure and molecular modeling (diffusion-like processes can help generate or refine structures)
Robotics policies (planning actions in complex spaces)
Weather forecasting (predicting complex future states)
Text and code generation research (diffusion-based language models are an active area)
A useful way to think about diffusion is that it can handle problems where both the input and output live in huge spaces and you want to “sample” realistic results.
The Diffusion Schedule: The Hard Part Many People Miss
Even though the high-level concept is simple, one part tends to confuse people: the noise schedule.
Why the schedule matters
It may feel natural to add noise in a straight, linear way: a little at first, then more, slowly blending from data to noise. But this can cause problems.
If you add noise linearly, the amount of “new noise” introduced at each step can be very uneven:
early steps might add tiny changes (too easy)
late steps might suddenly add massive changes (too hard)
That imbalance makes training unstable. The model has to learn two very different tasks:
handling extremely tiny changes at the beginning
handling very large changes near the end
What you usually want instead is something closer to a steady amount of difficulty per step. That leads to schedules where the cumulative effect of noise creates a curved shape instead of a straight line.
Beta and alpha in simple terms
Diffusion schedules are often described with terms like:
beta: how much noise is added at each step
alpha: how much of the original signal is kept at each step
alpha-bar: the cumulative product across steps, which ends up being the key curve controlling how signal fades over time
You do not need to memorize these names to understand the idea. The key point is:
The schedule controls how quickly structure is destroyed, and that strongly affects how well the model learns to reverse it. Many improvements over the years come from changing schedules, changing what the model predicts, and changing training objectives, while the core denoising idea stays the same.
What the Model Predicts: Data, Noise, Velocity, and More
Diffusion models can be trained to predict different targets. All of these approaches try to help the model learn the denoising process, but they choose different “labels” for training.
Common options include:
Predict the clean data directly - The model looks at a noisy sample and tries to guess the original. This can be hard.
Predict the noise that was added - Instead of predicting the clean data, the model predicts the noise component. This is often easier.
Predict the “velocity” - Velocity is another way to represent the direction between noise and data. It can be easier for the model to learn.
Predict a global direction across the schedule - Some newer ideas try to predict a direction that works across the whole process, not just one small step.
A lot of progress came from discovering that some targets are simply easier for models to learn than others. When training becomes easier, results improve.
A Major Shift: From Step-by-Step Paths to Flow Matching
Traditional diffusion often involves many steps at inference time. That is why
image generation can take noticeable time: the model is called repeatedly to slowly clean up noise.
Flow matching proposes a different view.
The “long path” view
Traditional diffusion can be imagined like this:
start at a real sample
take many small random steps that push it toward noise
to generate, you must walk back through many steps
This works, but it can be expensive.
The “short path” idea
Flow matching says: instead of learning every tiny step in that complicated path, learn the overall direction from noise to data.
In simple terms:
pick a real data sample
pick a noise sample
mix them based on a time value
train the model to output the direction that would move the mixed sample toward the real sample
This becomes extremely simple conceptually:
You create an “in-between” sample.
You define a direction from noise to data.
You train the model to predict that direction.
Because the target is a direction (a velocity), the training loop can become very short and clean.
Why Flow Matching Feels So Simple
One reason flow matching stands out is that it separates “what the method is” from “what the architecture is.”
The same training loop can be used with many model types:
convolutional networks
UNets (common in older diffusion image models)
transformer-style networks (common in newer diffusion models)
models for proteins, weather, or robotics
That means diffusion is not tied to one architecture. It is a general method.
In this view, diffusion becomes a general recipe:
sample data
sample noise
create a mixed input
compute the target direction
train the model to predict that direction
How Sampling Works at Test Time
Even when training is simple, sampling still usually requires multiple steps.
A basic way to picture sampling is:
start from pure noise
repeatedly ask the model for the direction to move
move a small step
repeat until you reach a clean sample
This repeated stepping is similar to standard numerical methods that move along a direction field. However, an important limitation was highlighted:
You cannot always just “run more steps” for better results
You might assume that if a model was trained with 100 steps, running 200 steps at test time would give better quality. In practice, that often fails. Going beyond the trained schedule can produce unstable results, sometimes collapsing into meaningless outputs.
There are tricks to reduce steps (for speed), such as distillation. But the general idea remains:
if a model is trained under certain step assumptions, it often expects those same assumptions at test time
This matters for real products, because step count affects speed and cost.
A Simple Comparison: Diffusion vs Autoregressive Text Models

Autoregressive language models generate one token at a time. They move forward and do not naturally revise earlier tokens unless you add extra systems around them.
Diffusion is different: it can generate or refine large chunks of content by iteratively improving a whole sample. This difference leads to an interesting question: Which approach looks more like how humans think?
Humans often revise. They plan, then adjust. They go back and fix earlier parts. They do not always “emit one token and never change it.” Diffusion methods naturally support iterative improvement because the entire sample can be refined over multiple passes.
The “Squint Test”: Does It Look Like Intelligence?
A useful idea introduced was a “squint test.” The point is not to copy biology perfectly. It is to ask:
If you squint at the method, does it resemble key traits of intelligent systems?
The idea was illustrated with flight. Humans tried to copy birds exactly, but real flight technology did not require flapping wings. Still, airplanes did share some basic features with birds, like wings.
Similarly, with intelligence:
there may be many ways to reach it
the brain is one example, not necessarily the exact blueprint
but certain traits might be worth paying attention to
From this perspective, two properties of diffusion stand out:
1) It uses randomness in a useful way
Nature uses randomness everywhere. Biological systems are noisy. Neurons fire with variation. Diffusion is built around controlled noise and learning from it.
2) It supports iterative refinement, not just one-way output
Instead of producing output once and never revising, diffusion systems can refine a whole sample over many steps, which is closer to how planning and revision work in human thinking.
Diffusion may not solve everything, but it offers building blocks that match these traits better than strictly one-token-at-a-time systems.
Where Diffusion Still Has Not Fully Taken Over
Diffusion has spread widely, but there are areas where other methods still dominate.
Two notable holdouts mentioned were:
autoregressive language modeling (still extremely strong in mainstream text tasks)
game-playing systems that rely on search methods like tree search (used in systems similar to AlphaGo-style planning)
That does not mean diffusion cannot matter there. It means the research is still open, and different problem types may favor different tools.
How to Think About Diffusion for Research and Product Building

Diffusion can matter in two broad situations:
1) Training new models
If training models is part of the work, diffusion should be taken seriously across many domains. Even if diffusion is not the final system, it can be useful for building latent spaces and learning strong generative or predictive representations.
The main takeaway is simple:
diffusion is not only for images
it can be a core procedure in many training pipelines
2) Using models without training them
If building products on top of existing models, the important shift is to update expectations about what diffusion can do and how fast it is improving.
In recent years, image and video generation quality increased dramatically. A large part of that improvement came from scaling and engineering, not only new theory. The same pattern is expected in other domains:
robotics action generation
protein and DNA-related modeling
weather prediction
code and text generation using diffusion variants
The practical view is that many things that look hard today may become workable as diffusion approaches scale and simplify.
Why This Area Is Moving Fast
Diffusion improved through a mix of:
better schedules
better targets (noise, velocity, flow)
better architectures (moving from older image networks to transformer-like models)
better training setups
large-scale engineering and compute
A notable theme is that some improvements made the math and code simpler instead of more complicated, which is not always the case in machine learning.
That simplicity matters because it makes diffusion easier to teach, easier to implement, and easier to adapt to new domains.
Conclusion
Diffusion is a general method for learning complex data distributions. Its basic idea is simple: add noise to data and train a model to remove it. Over time, the field learned better ways to schedule noise, better targets for prediction, and simpler training objectives such as flow matching.
Diffusion is now used far beyond images, including biology, robotics, and forecasting. It also offers two traits that may be important for more general AI systems: meaningful use of randomness and iterative refinement of outputs.
For researchers, diffusion is a powerful and flexible tool worth exploring across many problem types. For product builders, diffusion suggests that many new capabilities will become practical as systems scale and improve.
The core message is clear: diffusion is no longer a niche technique. It is becoming one of the main engines behind modern AI progress.






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